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141. Sov and Capital changes - Time line & commitment from CCP side - in EVE General Discussion [original thread]
Kaarous Aldurald wrote: Barton Breau wrote: Kaarous Aldurald wrote: It's because, when it comes to software in general, and video games in particular, you can have fast, or you can have quality. You do not get both when complexity is inv...
- by Barton Breau - at 2014.08.04 13:42:00
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142. Sov and Capital changes - Time line & commitment from CCP side - in EVE General Discussion [original thread]
Kaarous Aldurald wrote: It's because, when it comes to software in general, and video games in particular, you can have fast, or you can have quality. You do not get both when complexity is involved. And in EVE, complexity is a given. So I str...
- by Barton Breau - at 2014.08.04 10:36:00
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143. Sov and Capital changes - Time line & commitment from CCP side - in EVE General Discussion [original thread]
PotatoOverdose wrote: Instead of making demands, issuing timelines, demanding commitments, and generally behaving like pouting toddlers, why not actually make constructive posts asking ccp nicely what they intend to do with sov? As someon...
- by Barton Breau - at 2014.08.04 08:12:00
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144. Shiny Heads in Here - in EVE General Discussion [original thread]
Fakes, thread full of fakes!!! :)
- by Barton Breau - at 2014.08.03 10:35:00
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145. Capital Ships need more parts now then before? - in Player Features and Ideas Discussion [original thread]
Lady Patricia wrote: Barton Breau wrote: Have you tried 10 or 100 of them? There were changes in rounding... that may work with rockets or frigs, but you are not allowed to produce more than 1 cap / time, as it would take longer then 30 d...
- by Barton Breau - at 2014.08.03 04:59:00
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146. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Dino Zavr wrote: (Needless to say we hardly ever see full bandwidth 125 Mbps T3) Coz... there isnt one?
- by Barton Breau - at 2014.08.03 04:57:00
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147. Capital Ships need more parts now then before? - in Player Features and Ideas Discussion [original thread]
Have you tried 10 or 100 of them? There were changes in rounding...
- by Barton Breau - at 2014.08.02 21:58:00
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148. Manufacturing multiple run rounding - in Science and Industry [original thread]
Just be careful when reprocessing, it also rounds, and sometimes down, there was a thread about a ship skin giving 1 normal ship for a skinned one, but in bulk it was 3 for 5 :) , if i understood it correctly.
- by Barton Breau - at 2014.08.02 21:32:00
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149. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Mario Putzo wrote: I think with the recent drone changes you should just limit the bonuses to like sized drones. IE. Frigs/Dessies = Light Drones Cruisers/BC = Medium Drones BS = Heavy AND Sentry Drones Carriers = Fighters Supers = Fighters/Bo...
- by Barton Breau - at 2014.08.02 18:20:00
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150. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
epicurus ataraxia wrote: It is suggested in the original suggestion that the medium drones are balanced for damage and hit-points completely differently from the gila, rather than I repost it all, you will see that there is still a role for al...
- by Barton Breau - at 2014.08.02 16:07:00
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151. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
afkalt wrote: HML can't even hit inside their own size class remotely properly. Sentries tear up EVERYTHING. Leaving the weapon behind is advantageous as you can pull and keep the enemy in its optimal - or force them to lose point. It's hardly...
- by Barton Breau - at 2014.08.02 15:52:00
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152. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
afkalt wrote: Exactly. My point previously about fury was they are some fine EFT DPS but the application is absolutely dismal. Unless, like I said it's a mwd shield tanked BC+ Cerberus isn't even in the same league as an Ishtar - but then, n...
- by Barton Breau - at 2014.08.02 12:36:00
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153. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Marc Durant wrote: Barton Breau wrote: Marc Durant wrote: That's funny, your 589 dps is the exact number you get when you use fury and OH. There is no other way to get even remotely close to that dps number at ~100km. You could get clos...
- by Barton Breau - at 2014.08.02 12:28:00
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154. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Marc Durant wrote: That's funny, your 589 dps is the exact number you get when you use fury and OH. There is no other way to get even remotely close to that dps number at ~100km. You could get close to it if you'd use a silly fit or include t...
- by Barton Breau - at 2014.08.02 11:17:00
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155. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Marc Durant wrote: Janice en Marland wrote: Marc Durant wrote: You still haven't shown us numbers on how a domi with 425 and a realistic fit does significantly more damage compared to an Ishtar at 50 and 100km ranges. First, I never sai...
- by Barton Breau - at 2014.08.02 10:06:00
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156. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Marc Durant wrote: Barton Breau wrote: Marc Durant wrote: - while sentries are fine, 5 of them on a cruiser hull is not fine. Their damage and projection is beyond silly compared to other medium weapon systems. a Vaga does not do BS lvls...
- by Barton Breau - at 2014.08.02 10:01:00
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157. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Marc Durant wrote: - while sentries are fine, 5 of them on a cruiser hull is not fine. Their damage and projection is beyond silly compared to other medium weapon systems. a Vaga does not do BS lvls of dps, neither does a Zealot, Deimos, Cerb ...
- by Barton Breau - at 2014.08.02 07:40:00
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158. Sentry drone carriers are too powerful fix - in Player Features and Ideas Discussion [original thread]
Arent you like a year late? Fighter changes, gecko? I am not disagreeing , just wondering.
- by Barton Breau - at 2014.08.01 22:29:00
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159. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: Rek Seven wrote: TrouserDeagle wrote: do you know what 'power creep' is Sure but does it really apply here? ...Granted medium weapons would be creeping up to the level of sentries. 'surely you are joking' (yes pun,...
- by Barton Breau - at 2014.08.01 22:01:00
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160. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: afkalt wrote: 30kms is hardly "long range". Point is the "short range" sentries cant match tracking on guns of that size. Irrespective, it's off on a tangent - how do we fix the ishtar? Without buggering loads of other...
- by Barton Breau - at 2014.08.01 17:30:00
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